![]() Many of these skill flags are given to a trainer automatically based on their trainer type's skill level. There's a flag for whether the trainer should keep their final Pokémon until last, for example. Now, though, some skill flags have been invented, which dictate how a trainer's AI behaves. Skill flags were supported in previous versions of Essentials, but were unused. And if the AI breaks while deciding what to do, it will no longer give the player a free shot by doing nothing at all for that round. They'll also avoid using a move which scores significantly worse than another move they could use - previously it would just have a smaller chance to use such bad moves. There's a bit less randomness now, as trainers will completely avoid using a move they know will fail. I also added a lot of new code and calculations to give the AI a better idea of how things work and what situations are good and bad. I broke it into more manageable chunks and rewrote pretty much all of it. This post is a summary of the bigger changes, and you can check out the change log linked above to see a more exhaustive list of what's new.Ī year ago, I asked people what they most wanted to be done to Essentials, and the biggest response was "improve the AI". This is mostly unintentional, and a year just seems to be how long it takes to make a version's worth of changes. Hat Accesory for Anyone can use this resources and edit them.I would apreciate if you share your edits from this resources on a post here.The trend these days is for Essentials to get a new release each year. Leaf Crown without front hair position.rar ![]() ![]() Note: Unrar my archive before Import them into generator. Press on Select File and go to the folder were you downloaded my file(Ex ownloads/Desktop) and select Generator file then click on Start Importation. Next go to Assets/ Import/Export Assets/ RMMV Folder Type Import. How to import them :Go to RPG_Maker_MV_Extended_Generator and open it. ![]() View attachment Yunary generator resources.rar On the elph girl I used Sythian Bard's new hair resource: Īll my resources for Rpg Maker Mv Extended Generator Hey all.Ass some of you requested my character to credit it on your games,I made it,and you can finaly download it.Hope you like it,I tried my best^^Īs you see first face doesnt has the front hair,but the second one it has.In order to look okay on both edits(with or without front hair) I made 2 images,with 1 difference only from each other,trying to match the generator front hair positions.ĭo not forget to download "No Ears" and use them both in order for this resources to work properly. This resource you can use it along with Hiddenone dragon sprite too,it fits well. Update: made this beautiful icons for my character,so I am sharing it with you guys,here you can download,right click on the image I will make a female part too,and I will do it tonight ar tomorrow for sure. So chose your cloak and put what job name you need on your characters I'll add some jobs icons later to be able to see what profession you choose. You must own a license with RMMV as these are edits of Kadokawa's RTP for the M VĪs gaved me an idea I remembered that in almost every game that I played the player gets a cape/cloak when it finish to learn a job,or a profession.So I thought why we do not give to our players in-game this cloaks,after they finish a class.There is so much classes I could add and make a full resource,but I do not know how much it can take to make them all,anyway if I have time I'll make them one by one. ~ Free to use for both commercial and non-commercial~Ĭredit Kadokawa for the Resource and Yunary for the Edit. ![]() ~W e l c o m e t o Y u na r y r e s o u r c e s ~ ![]()
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